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Luma3DS-3GX/injector/source/fsldr.h

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#pragma once
#include <3ds/types.h>
Result fsldrInit(void);
void fsldrExit(void);
Result FSLDR_InitializeWithSdkVersion(Handle session, u32 version);
Result FSLDR_SetPriority(u32 priority);
Result FSLDR_OpenFileDirectly(Handle* out, FS_ArchiveID archiveId, FS_Path archivePath, FS_Path filePath, u32 openFlags, u32 attributes);
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Result FSLDR_OpenArchive(FS_Archive* archive, FS_ArchiveID id, FS_Path path);
Result FSLDR_CloseArchive(FS_Archive archive);
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Result FSLDR_OpenDirectory(Handle* out, FS_Archive archive, FS_Path path);