2019-03-29 00:32:45 +01:00
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#include <3ds.h>
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#include "reslimit.h"
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#include "util.h"
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#include "manager.h"
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2019-03-29 18:23:52 +01:00
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#include "luma.h"
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2019-03-29 00:32:45 +01:00
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typedef s64 ReslimitValues[10];
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static const ResourceLimitType g_reslimitInitOrder[10] = {
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RESLIMIT_COMMIT,
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RESLIMIT_PRIORITY,
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RESLIMIT_THREAD,
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RESLIMIT_EVENT,
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RESLIMIT_MUTEX,
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RESLIMIT_SEMAPHORE,
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RESLIMIT_TIMER,
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RESLIMIT_SHAREDMEMORY,
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RESLIMIT_ADDRESSARBITER,
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RESLIMIT_CPUTIME,
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};
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static u32 g_currentAppMemLimit = 0, g_defaultAppMemLimit;
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static ReslimitValues g_o3dsReslimitValues[4] = {
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// APPLICATION
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{
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0x4000000, // Allocatable memory (dynamically calculated)
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0x18, // Max. priority
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32, // Threads
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32, // Events
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32, // Mutexes
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8, // Semaphores
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8, // Timers
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16, // Shared memory objects
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2, // Address arbiters
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0, // Core1 CPU time
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},
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// SYS_APPLET
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{
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0x2606000, // Allocatable memory (dynamically calculated)
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4, // Max priority
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14, // Threads
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8, // Events
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8, // Mutexes
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4, // Semaphores
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4, // Timers
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8, // Shared memory objects
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3, // Address arbiters
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10000, // Core1 CPU time
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},
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// LIB_APPLET
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{
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0x0602000, // Allocatable memory (dynamically calculated)
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4, // Max priority
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14, // Threads
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8, // Events
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8, // Mutexes
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4, // Semaphores
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4, // Timers
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8, // Shared memory objects
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1, // Address arbiters
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10000, // Core1 CPU time
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},
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// OTHER (BASE sysmodules)
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{
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0x1682000, // Allocatable memory (dynamically calculated)
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4, // Max priority
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202, // Threads
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248, // Events
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35, // Mutexes
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64, // Semaphores
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43, // Timers
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30, // Shared memory objects
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43, // Address arbiters
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1000, // Core1 CPU time
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},
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};
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static ReslimitValues g_n3dsReslimitValues[4] = {
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// APPLICATION
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{
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0x7C00000, // Allocatable memory (dynamically calculated)
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0x18, // Max. priority
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32, // Threads
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32, // Events
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32, // Mutexes
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8, // Semaphores
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8, // Timers
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16, // Shared memory objects
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2, // Address arbiters
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0, // Core1 CPU time
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},
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// SYS_APPLET
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{
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0x5E06000, // Allocatable memory (dynamically calculated)
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4, // Max priority
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29, // Threads
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11, // Events
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8, // Mutexes
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4, // Semaphores
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4, // Timers
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8, // Shared memory objects
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3, // Address arbiters
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10000, // Core1 CPU time
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},
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// LIB_APPLET
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{
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0x0602000, // Allocatable memory (dynamically calculated)
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4, // Max priority
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14, // Threads
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8, // Events
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8, // Mutexes
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4, // Semaphores
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4, // Timers
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8, // Shared memory objects
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1, // Address arbiters
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10000, // Core1 CPU time
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},
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// OTHER (BASE sysmodules)
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{
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0x2182000, // Allocatable memory (dynamically calculated)
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4, // Max priority
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225, // Threads
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264, // Events
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37, // Mutexes
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67, // Semaphores
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44, // Timers
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31, // Shared memory objects
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45, // Address arbiters
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1000, // Core1 CPU time
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},
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};
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/*
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SCHEDULER AND PREEMPTION STUFF ON THE 3DS:
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Most of the basic scheduler stuff is the same between the Switch and the 3DS:
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- Multi-level queue with 64 levels, 0 being highest priority.
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- Interrupt handling code mostly the same, same thing for the entire irq bottom-half
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object hierarchy.
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- There is the same global critical section object, although not fully a spinlock,
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and critsec Leave code has the same logic w/r/t the scheduler and scheduler interrupts.
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Some stuff is different:
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- The thread selection is done core-per-core, and not all-at-once like on the Switch.
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- No load balancing. SetThreadAffinityMask is not implemented either.
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- When needed (thread creation), each scheduler has a thread queue;
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other schedulers enqueue threads on these queues, triggering the scheduler
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SGI when transferring a thread, to make sure threads run on the right core.
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- Preemption stuff is different. Preemption is only on core1 when enabled.
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- Only one time source, on core1.
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- On 3DS, the process affinity mask (specified in exheader) IS NOT A LIMITER.
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ThreadAffinityMask = processAffinityMask | (1 << coreId). processAffinityMask is only used
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for cpuId < 0 in CreateThread.
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3DS CPUTIME
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Seemingly implemented since 2.1 (see pm workaround and kernel workaround for 1.0 titles below),
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on 1.0, there was not any restriction on core1 usage (?).
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There are 2 preemption modes, controlled by svcKernelSetState(6, 3, (u64)x) (switching fails
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if any of those are still active).
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Both rely on segregating running thread/processes in 3 categories: "application", "sysmodules"
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and "exempted" (applets).
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Cputime values have different meanings:
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- 0: disables preemption. Prevent applications from spawning threads in core1.
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Behavior is undefined if an 1..89 reslimit is still running. Intended to be ran before app creation only.
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- 1..89: core1 cputime percentage. Enables preemption. Previous threads from the same
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reslimit are not affected (bug?), but *all* threads with prio >= 16 from the "sysmodule" category
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(reslimit value 1000, see below) are affected and possibly immediately setup for preemption, depending on their
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current reslimit value.
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- 1000: Sets the "sysmodule" preemption info to point to the current reslimit's,
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for when something else (application cputime reslimit being set by PM) is set to 1..89.
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- 10000 and above: exempted from preemption.
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- other values: buggy/possibly undefined?
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For the following, time durations might be off by a factor of 2 (?), and nothing was tested.
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Please check on hardware/emu code. Really really needs proofreading/prooftesting, especially mode0.
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The timers are updated on scheduler thread reselection.
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Both modes pause threads they don't want to run in thread selection, and unpause them when needed.
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If the threads that are intended to be paused is running an SVC, the pause will happen *after* SVC return.
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Mode0 (unsure)
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Starting by "sysmodule" threads, alternatively allow (if preemptible) only sysmodule threads,
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and then only application threads to run.
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The latter has an exception; if "sysmodule" threads have run for less than 2usec, they
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are unpaused an allowed to run instead.
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This happens at a rate of 1ms * (cpuTime/100).
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Mode1
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When this mode is enabled, only one application thread is allowed to be created on core1.
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This divides the core1 time into slices of 12.5ms.
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The "application" thread is given cpuTime% of the slice.
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The "sysmodules" threads are given a total of (90 - cpuTime)% of the slice.
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10% remain for other threads.
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*/
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static const struct {
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u32 titleUid;
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u32 value;
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} g_startCpuTimeOverrides[] = {
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/*
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Region-incoherent? CHN/KOR/TWN consistently missing.
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This seems to be here to replace a 2.0+ kernel workaround for 1.0 titles (maybe?).
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It seems like 1.0 kernel didn't implement cputime reslimit & you could freely access core1.
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2.1+ kernel returns an error if you try to start an application thread on core1 with cputime=0,
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except for 1.0 titles for which it automatically sets cputime to 25.
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*/
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{ 0x205, 10000 }, // 3DS sound (JPN)
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{ 0x215, 10000 }, // 3DS sound (USA)
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{ 0x225, 10000 }, // 3DS sound (EUR)
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{ 0x304, 10000 }, // Star Fox 64 3D (JPN)
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{ 0x32E, 10000 }, // Super Monkey Ball 3D (JPN)
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{ 0x334, 30 }, // Zelda no Densetsu: Toki no Ocarina 3D (JPN)
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{ 0x335, 30 }, // The Legend of Zelda: Ocarina of Time 3D (USA)
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{ 0x336, 30 }, // The Legend of Zelda: Ocarina of Time 3D (EUR)
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{ 0x348, 10000 }, // Doctor Lautrec to Boukyaku no Kishidan (JPN)
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{ 0x349, 10000 }, // Pro Yakyuu Spirits 2011 (JPN)
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{ 0x368, 10000 }, // Doctor Lautrec and the Forgotten Knights (USA)
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{ 0x370, 10000 }, // Super Monkey Ball 3D (USA)
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{ 0x389, 10000 }, // Super Monkey Ball 3D (EUR)
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{ 0x490, 10000 }, // Star Fox 64 3D (USA)
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{ 0x491, 10000 }, // Star Fox 64 3D (EUR)
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{ 0x562, 10000 }, // Doctor Lautrec and the Forgotten Knights (EUR)
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};
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static ReslimitValues *fixupReslimitValues(void)
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{
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// In order: APPLICATION, SYS_APPLET, LIB_APPLET, OTHER
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// Fixup "commit" reslimit
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2019-03-29 18:23:52 +01:00
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u32 sysmemalloc = SYSMEMALLOC + getKExtSize();
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2019-03-29 00:32:45 +01:00
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ReslimitValues *values = !IS_N3DS ? g_o3dsReslimitValues : g_n3dsReslimitValues;
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static const u32 minAppletMemAmount = 0x1200000;
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u32 defaultMemAmount = !IS_N3DS ? 0x2C00000 : 0x6400000;
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u32 otherMinOvercommitAmount = !IS_N3DS ? 0x280000 : 0x180000;
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u32 baseRegionSize = !IS_N3DS ? 0x1400000 : 0x2000000;
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if (sysmemalloc < minAppletMemAmount) {
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values[1][0] = SYSMEMALLOC - minAppletMemAmount / 3;
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values[2][0] = 0;
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values[3][0] = baseRegionSize + otherMinOvercommitAmount;
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} else {
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u32 excess = sysmemalloc < defaultMemAmount ? 0 : sysmemalloc - defaultMemAmount;
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values[1][0] = 3 * excess / 4 + sysmemalloc - minAppletMemAmount / 3;
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values[2][0] = 1 * excess / 4 + minAppletMemAmount / 3;
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values[3][0] = baseRegionSize + (otherMinOvercommitAmount + excess / 4);
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}
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values[0][0] = APPMEMALLOC;
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g_defaultAppMemLimit = APPMEMALLOC;
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return values;
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}
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Result initializeReslimits(void)
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{
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Result res = 0;
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ReslimitValues *values = fixupReslimitValues();
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for (u32 i = 0; i < 4; i++) {
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TRY(svcCreateResourceLimit(&g_manager.reslimits[i]));
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TRY(svcSetResourceLimitValues(g_manager.reslimits[i], g_reslimitInitOrder, values[i], 10));
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}
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return res;
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}
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Result setAppMemLimit(u32 limit)
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{
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if (g_currentAppMemLimit == g_defaultAppMemLimit) {
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return 0;
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}
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ResourceLimitType category = RESLIMIT_COMMIT;
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s64 value = limit | ((u64)limit << 32); // high u32 is the value written to APPMEMALLOC
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return svcSetResourceLimitValues(g_manager.reslimits[0], &category, &value, 1);
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}
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Result resetAppMemLimit(void)
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{
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return setAppMemLimit(g_defaultAppMemLimit);
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}
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Result setAppCpuTimeLimit(s64 limit)
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{
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ResourceLimitType category = RESLIMIT_CPUTIME;
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return svcSetResourceLimitValues(g_manager.reslimits[0], &category, &limit, 1);
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}
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static Result getAppCpuTimeLimit(s64 *limit)
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{
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ResourceLimitType category = RESLIMIT_CPUTIME;
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return svcGetResourceLimitLimitValues(limit, g_manager.reslimits[0], &category, 1);
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}
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void setAppCpuTimeLimitAndSchedModeFromDescriptor(u64 titleId, u16 descriptor)
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{
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/*
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Two main cases here:
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2019-04-17 01:31:03 +02:00
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- app has a non-0 cputime descriptor in exhdr: maximum core1 cputime reslimit and scheduling
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mode are set according to it. Current reslimit is set to 0. SetAppResourceLimit *is* needed
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2019-03-29 00:32:45 +01:00
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to use core1.
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- app has a 0 cputime descriptor: maximum is set to 80.
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Current reslimit is set to 0, and SetAppResourceLimit *is* needed
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to use core1, **EXCEPT** for an hardcoded set of titles.
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*/
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u8 cpuTime = (u8)descriptor;
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2019-04-17 01:31:03 +02:00
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assertSuccess(setAppCpuTimeLimit(0)); // remove preemption first.
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2019-03-29 00:32:45 +01:00
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g_manager.cpuTimeBase = 0;
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if (cpuTime != 0) {
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// Set core1 scheduling mode
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g_manager.maxAppCpuTime = cpuTime & 0x7F;
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assertSuccess(svcKernelSetState(6, 3, (cpuTime & 0x80) ? 1LL : 0LL));
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} else {
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u32 titleUid = ((u32)titleId >> 8) & 0xFFFFF;
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g_manager.maxAppCpuTime = 80;
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static const u32 numOverrides = sizeof(g_startCpuTimeOverrides) / sizeof(g_startCpuTimeOverrides[0]);
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if (titleUid >= g_startCpuTimeOverrides[0].titleUid && titleUid <= g_startCpuTimeOverrides[numOverrides - 1].titleUid) {
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u32 i = 0;
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for (u32 i = 0; i < numOverrides && titleUid < g_startCpuTimeOverrides[i].titleUid; i++);
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if (i < numOverrides) {
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if (g_startCpuTimeOverrides[i].value > 100 && g_startCpuTimeOverrides[i].value < 200) {
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assertSuccess(svcKernelSetState(6, 3, 0LL));
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assertSuccess(setAppCpuTimeLimit(g_startCpuTimeOverrides[i].value - 100));
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} else {
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assertSuccess(svcKernelSetState(6, 3, 1LL));
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assertSuccess(setAppCpuTimeLimit(g_startCpuTimeOverrides[i].value));
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}
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|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Result SetAppResourceLimit(u32 mbz, ResourceLimitType category, u32 value, u64 mbz2)
|
|
|
|
{
|
|
|
|
if (mbz != 0 || mbz2 != 0 || category != RESLIMIT_CPUTIME || value > (u32)g_manager.maxAppCpuTime) {
|
|
|
|
return 0xD8E05BF4;
|
|
|
|
}
|
|
|
|
|
|
|
|
value += value < 5 ? 0 : g_manager.cpuTimeBase;
|
|
|
|
return setAppCpuTimeLimit(value);
|
|
|
|
}
|
|
|
|
|
|
|
|
Result GetAppResourceLimit(s64 *value, u32 mbz, ResourceLimitType category, u32 mbz2, u64 mbz3)
|
|
|
|
{
|
|
|
|
if (mbz != 0 || mbz2 != 0 || mbz3 != 0 || category != RESLIMIT_CPUTIME) {
|
|
|
|
return 0xD8E05BF4;
|
|
|
|
}
|
|
|
|
|
|
|
|
Result res = getAppCpuTimeLimit(value);
|
|
|
|
if (R_SUCCEEDED(res) && *value >= 5) {
|
|
|
|
*value = *value >= g_manager.cpuTimeBase ? *value - g_manager.cpuTimeBase : 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|