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Luma3DS-3GX/sysmodules/rosalina/source/luminance.c

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/*
* This file is part of Luma3DS
* Copyright (C) 2016-2020 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include <3ds.h>
#include <math.h>
#include "luminance.h"
#include "utils.h"
extern bool isN3DS;
typedef struct BlPwmData
{
float coeffs[3][3];
u8 numLevels;
u8 unk;
u16 luminanceLevels[7];
u16 brightnessMax;
u16 brightnessMin;
} BlPwmData;
// Calibration, with (dubious) default values as fallback
static BlPwmData s_blPwmData = {
.coeffs = {
{ 0.00111639f, 1.41412f, 0.07178809f },
{ 0.000418169f, 0.66567f, 0.06098654f },
{ 0.00208543f, 1.55639f, 0.0385939f }
},
.numLevels = 5,
.unk = 0,
.luminanceLevels = { 20, 43, 73, 95, 117, 172, 172 },
.brightnessMax = 512,
.brightnessMin = 13,
};
static inline float getPwmRatio(u32 brightnessMax, u32 pwmCnt)
{
u32 val = (pwmCnt & 0x10000) ? pwmCnt & 0x3FF : 511; // check pwm enabled flag
return (float)brightnessMax / (val + 1);
}
// nn's asm has rounding errors (originally at 10^-3)
static inline u32 luminanceToBrightness(u32 luminance, const float coeffs[3], u32 minLuminance, float pwmRatio)
{
float x = (float)luminance;
float y = coeffs[0]*x*x + coeffs[1]*x + coeffs[2];
y = (y <= minLuminance ? (float)minLuminance : y) / pwmRatio;
return (u32)(y + 0.5f);
}
static inline u32 brightnessToLuminance(u32 brightness, const float coeffs[3], float pwmRatio)
{
// Find polynomial root of ax^2 + bx + c = y
float y = (float)brightness * pwmRatio;
float a = coeffs[0];
float b = coeffs[1];
float c = coeffs[2] - y;
float x0 = (-b + sqrtf(b*b - 4.0f*a*c)) / (a + a);
return (u32)(x0 + 0.5f);
}
static void readCalibration(void)
{
static bool calibRead = false;
if (!calibRead) {
cfguInit();
calibRead = R_SUCCEEDED(CFG_GetConfigInfoBlk8(sizeof(BlPwmData), 0x50002, &s_blPwmData));
cfguExit();
}
}
2020-07-16 01:50:05 +02:00
u32 getMinLuminancePreset(void)
{
readCalibration();
return s_blPwmData.luminanceLevels[0];
}
u32 getMaxLuminancePreset(void)
{
readCalibration();
return s_blPwmData.luminanceLevels[s_blPwmData.numLevels - 1];
}
u32 getCurrentLuminance(bool top)
{
u32 regbase = top ? 0x10202200 : 0x10202A00;
readCalibration();
const float *coeffs = s_blPwmData.coeffs[top ? (isN3DS ? 2 : 1) : 0];
u32 brightness = REG32(regbase + 0x40);
float ratio = getPwmRatio(s_blPwmData.brightnessMax, REG32(regbase + 0x44));
return brightnessToLuminance(brightness, coeffs, ratio);
}