166 lines
5.2 KiB
C
166 lines
5.2 KiB
C
|
/*
|
||
|
* This file is part of Luma3DS
|
||
|
* Copyright (C) 2016-2017 Aurora Wright, TuxSH
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 3 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*
|
||
|
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
|
||
|
* * Requiring preservation of specified reasonable legal notices or
|
||
|
* author attributions in that material or in the Appropriate Legal
|
||
|
* Notices displayed by works containing it.
|
||
|
* * Prohibiting misrepresentation of the origin of that material,
|
||
|
* or requiring that modified versions of such material be marked in
|
||
|
* reasonable ways as different from the original version.
|
||
|
*/
|
||
|
|
||
|
#include "menus/debugger.h"
|
||
|
#include "memory.h"
|
||
|
#include "draw.h"
|
||
|
#include "minisoc.h"
|
||
|
#include "fmt.h"
|
||
|
#include "gdb/server.h"
|
||
|
#include "gdb/debug.h"
|
||
|
#include "gdb/monitor.h"
|
||
|
#include "gdb/net.h"
|
||
|
|
||
|
Menu debuggerMenu = {
|
||
|
"Debugger options menu",
|
||
|
.nbItems = 2,
|
||
|
{
|
||
|
{ "Enable debugger", METHOD, .method = &DebuggerMenu_EnableDebugger },
|
||
|
{ "Disable debugger", METHOD, .method = &DebuggerMenu_DisableDebugger }
|
||
|
}
|
||
|
};
|
||
|
|
||
|
static MyThread debuggerSocketThread;
|
||
|
static MyThread debuggerDebugThread;
|
||
|
static u8 ALIGN(8) debuggerSocketThreadStack[0x4000];
|
||
|
static u8 ALIGN(8) debuggerDebugThreadStack[0x2000];
|
||
|
|
||
|
GDBServer gdbServer = { 0 };
|
||
|
|
||
|
void debuggerSocketThreadMain(void);
|
||
|
MyThread *debuggerCreateSocketThread(void)
|
||
|
{
|
||
|
MyThread_Create(&debuggerSocketThread, debuggerSocketThreadMain, debuggerSocketThreadStack, 0x4000, 0x20, CORE_SYSTEM);
|
||
|
return &debuggerSocketThread;
|
||
|
}
|
||
|
|
||
|
void debuggerDebugThreadMain(void);
|
||
|
MyThread *debuggerCreateDebugThread(void)
|
||
|
{
|
||
|
MyThread_Create(&debuggerDebugThread, debuggerDebugThreadMain, debuggerDebugThreadStack, 0x2000, 0x20, CORE_SYSTEM);
|
||
|
return &debuggerDebugThread;
|
||
|
}
|
||
|
|
||
|
void DebuggerMenu_EnableDebugger(void)
|
||
|
{
|
||
|
bool done = false, alreadyEnabled = gdbServer.super.running;
|
||
|
Result res = 0;
|
||
|
char buf[65];
|
||
|
bool cantStart;
|
||
|
Handle dummy;
|
||
|
|
||
|
res = OpenProcessByName("socket", &dummy);
|
||
|
cantStart = R_FAILED(res);
|
||
|
svcCloseHandle(dummy);
|
||
|
|
||
|
Draw_Lock();
|
||
|
Draw_ClearFramebuffer();
|
||
|
Draw_FlushFramebuffer();
|
||
|
Draw_Unlock();
|
||
|
|
||
|
do
|
||
|
{
|
||
|
Draw_Lock();
|
||
|
Draw_DrawString(10, 10, COLOR_TITLE, "Debugger options menu");
|
||
|
|
||
|
if(alreadyEnabled)
|
||
|
Draw_DrawString(10, 30, COLOR_WHITE, "Already enabled!");
|
||
|
else if(cantStart)
|
||
|
Draw_DrawString(10, 30, COLOR_WHITE, "Can't start the debugger before the system has fi-\nnished loading.");
|
||
|
else
|
||
|
{
|
||
|
Draw_DrawString(10, 30, COLOR_WHITE, "Starting debugger...");
|
||
|
|
||
|
if(!done)
|
||
|
{
|
||
|
res = GDB_InitializeServer(&gdbServer);
|
||
|
if(R_SUCCEEDED(res))
|
||
|
{
|
||
|
debuggerCreateSocketThread();
|
||
|
debuggerCreateDebugThread();
|
||
|
res = svcWaitSynchronization(gdbServer.super.started_event, 10 * 1000 * 1000 * 1000LL);
|
||
|
}
|
||
|
|
||
|
if(res != 0)
|
||
|
sprintf(buf, "Starting debugger... failed (0x%08x).", (u32)res);
|
||
|
|
||
|
done = true;
|
||
|
}
|
||
|
if(res == 0)
|
||
|
Draw_DrawString(10, 30, COLOR_WHITE, "Starting debugger... OK.");
|
||
|
else
|
||
|
Draw_DrawString(10, 30, COLOR_WHITE, buf);
|
||
|
}
|
||
|
|
||
|
Draw_FlushFramebuffer();
|
||
|
Draw_Unlock();
|
||
|
}
|
||
|
while(!(waitInput() & BUTTON_B) && !terminationRequest);
|
||
|
}
|
||
|
|
||
|
void DebuggerMenu_DisableDebugger(void)
|
||
|
{
|
||
|
bool initialized = gdbServer.referenceCount != 0;
|
||
|
Result res = 0;
|
||
|
char buf[65];
|
||
|
|
||
|
if(initialized)
|
||
|
{
|
||
|
svcSignalEvent(gdbServer.super.shall_terminate_event);
|
||
|
res = MyThread_Join(&debuggerDebugThread, 5 * 1000 * 1000 * 1000LL);
|
||
|
if(res == 0)
|
||
|
res = MyThread_Join(&debuggerSocketThread, 5 * 1000 * 1000 * 1000LL);
|
||
|
svcKernelSetState(0x10000, 2);
|
||
|
}
|
||
|
|
||
|
if(res != 0)
|
||
|
sprintf(buf, "Failed to disable debugger (0x%08x).", (u32)res);
|
||
|
|
||
|
do
|
||
|
{
|
||
|
Draw_Lock();
|
||
|
Draw_DrawString(10, 10, COLOR_TITLE, "Debugger options menu");
|
||
|
Draw_DrawString(10, 30, COLOR_WHITE, initialized ? (res == 0 ? "Debugger disabled successfully." : buf) : "Debugger not enabled.");
|
||
|
Draw_FlushFramebuffer();
|
||
|
Draw_Unlock();
|
||
|
}
|
||
|
while(!(waitInput() & BUTTON_B) && !terminationRequest);
|
||
|
}
|
||
|
|
||
|
void debuggerSocketThreadMain(void)
|
||
|
{
|
||
|
GDB_IncrementServerReferenceCount(&gdbServer);
|
||
|
GDB_RunServer(&gdbServer);
|
||
|
GDB_DecrementServerReferenceCount(&gdbServer);
|
||
|
}
|
||
|
|
||
|
void debuggerDebugThreadMain(void)
|
||
|
{
|
||
|
GDB_IncrementServerReferenceCount(&gdbServer);
|
||
|
GDB_RunMonitor(&gdbServer);
|
||
|
GDB_DecrementServerReferenceCount(&gdbServer);
|
||
|
}
|