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Luma3DS-3GX/source/patches.h

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/*
* patches.h
*/
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#pragma once
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#include "types.h"
typedef struct patchData {
u32 offset[2];
union {
u8 type0[8];
u16 type1;
} patch;
u32 type;
} patchData;
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u8 *getProcess9(u8 *pos, u32 size, u32 *process9Size, u32 *process9MemAddr);
u32* getInfoForArm11ExceptionHandlers(u8 *pos, u32 size, u32 *stackAddr);
void patchSignatureChecks(u8 *pos, u32 size);
void patchTitleInstallMinVersionCheck(u8 *pos, u32 size);
void patchFirmlaunches(u8 *pos, u32 size, u32 process9MemAddr);
void patchFirmWrites(u8 *pos, u32 size);
void patchFirmWriteSafe(u8 *pos, u32 size);
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void patchExceptionHandlersInstall(u8 *pos, u32 size);
void patchSvcBreak9(u8 *pos, u32 size, u32 k9addr);
void patchSvcBreak11(u8 *pos, u32 size);
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void patchUnitInfoValueSet(u8 *pos, u32 size);
void patchKernelFCRAMAndVRAMMappingPermissions(u8 *pos, u32 size);
void reimplementSvcBackdoor(u8 *pos, u32 size);
void applyLegacyFirmPatches(u8 *pos, u32 firmType, u32 console);
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u32 getLoader(u8 *pos, u32 *loaderSize);
u8 *getUnitInfoValueSet(u8 *pos, u32 size);