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Luma3DS-3GX/sysmodules/rosalina/include/menu.h

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/*
* This file is part of Luma3DS
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* Copyright (C) 2016-2020 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#pragma once
#include <3ds/types.h>
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#include <3ds/services/hid.h>
#include "MyThread.h"
#include "utils.h"
#define HID_PAD (REG32(0x10146000) ^ 0xFFF)
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#define DEFAULT_MENU_COMBO (KEY_L | KEY_DDOWN | KEY_SELECT)
#define DIRECTIONAL_KEYS (KEY_DOWN | KEY_UP | KEY_LEFT | KEY_RIGHT)
#define CORE_APPLICATION 0
#define CORE_SYSTEM 1
typedef enum MenuItemAction {
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MENU_END = 0,
METHOD = 1,
MENU = 2,
} MenuItemAction;
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typedef struct MenuItem {
const char *title;
MenuItemAction action_type;
union {
struct Menu *menu;
void (*method)(void);
};
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bool (*visibility)(void);
} MenuItem;
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typedef struct Menu {
const char *title;
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MenuItem items[16];
} Menu;
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extern bool isN3DS;
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extern bool menuShouldExit;
extern bool preTerminationRequested;
extern Handle preTerminationEvent;
extern u32 menuCombo;
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u32 waitInputWithTimeout(u32 msec);
u32 waitInput(void);
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bool menuCheckN3ds(void);
u32 menuCountItems(const Menu *menu);
MyThread *menuCreateThread(void);
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void menuEnter(void);
void menuLeave(void);
void menuThreadMain(void);
void menuShow(Menu *root);
void DispMessage(const char *title, const char *message);
u32 DispErrMessage(const char *title, const char *message, const Result error);
void DisplayPluginMenu(u32 *cmdbuf);