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Luma3DS-3GX/source/fs.c

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/*
* fs.c
*/
#include "fs.h"
#include "memory.h"
#include "screeninit.h"
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#include "fatfs/ff.h"
#include "buttons.h"
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#include "../build/loader.h"
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static FATFS sdFs,
nandFs;
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u32 mountFs(void)
{
if(f_mount(&sdFs, "0:", 1) != FR_OK) return 0;
f_mount(&nandFs, "1:", 0);
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return 1;
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}
u32 fileRead(void *dest, const char *path)
{
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FIL file;
u32 size;
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if(f_open(&file, path, FA_READ) == FR_OK)
{
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unsigned int read;
size = f_size(&file);
f_read(&file, dest, size, &read);
f_close(&file);
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}
else size = 0;
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return size;
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}
void fileWrite(const void *buffer, const char *path, u32 size)
{
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FIL file;
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if(f_open(&file, path, FA_WRITE | FA_OPEN_ALWAYS) == FR_OK)
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{
unsigned int written;
f_write(&file, buffer, size, &written);
f_close(&file);
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}
}
void loadPayload(u32 pressed)
{
const char *pattern;
if(pressed & BUTTON_RIGHT) pattern = PATTERN("right");
else if(pressed & BUTTON_LEFT) pattern = PATTERN("left");
else if(pressed & BUTTON_UP) pattern = PATTERN("up");
else if(pressed & BUTTON_DOWN) pattern = PATTERN("down");
else if(pressed & BUTTON_X) pattern = PATTERN("x");
else if(pressed & BUTTON_Y) pattern = PATTERN("y");
else if(pressed & BUTTON_R1) pattern = PATTERN("r");
else if(pressed & BUTTON_A) pattern = PATTERN("a");
else if(pressed & BUTTON_START) pattern = PATTERN("start");
else if(pressed & BUTTON_SELECT) pattern = PATTERN("select");
else pattern = "nlc.bin";
DIR dir;
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FILINFO info;
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char path[28] = "/luma/payloads";
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FRESULT result = f_findfirst(&dir, &info, path, pattern);
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f_closedir(&dir);
if(result == FR_OK && info.fname[0])
{
initScreens();
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u32 *const loaderAddress = (u32 *)0x24FFFB00;
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memcpy(loaderAddress, loader, loader_size);
path[14] = '/';
memcpy(&path[15], info.altname, 13);
loaderAddress[1] = fileRead((void *)0x24F00000, path);
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if(pattern[0] == 'n') f_unlink(path);
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((void (*)())loaderAddress)();
}
}
void findDumpFile(const char *path, char *fileName)
{
DIR dir;
FILINFO info;
u32 n = 0;
while(f_findfirst(&dir, &info, path, fileName) == FR_OK && info.fname[0])
{
u32 i = 18,
tmp = ++n;
while(tmp)
{
fileName[i--] = '0' + (tmp % 10);
tmp /= 10;
}
}
f_closedir(&dir);
}
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void firmRead(void *dest, const char *firmFolder)
{
char path[48] = "1:/title/00040138/00000000/content";
memcpy(&path[18], firmFolder, 8);
DIR dir;
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FILINFO info;
f_opendir(&dir, path);
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u32 id = 0xFFFFFFFF;
//Parse the target directory
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while(f_readdir(&dir, &info) == FR_OK && info.fname[0])
{
//Not a cxi
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if(info.altname[9] != 'A') continue;
//Convert the .app name to an integer
u32 tempId = 0;
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for(char *tmp = info.altname; *tmp != '.'; tmp++)
{
tempId <<= 4;
tempId += *tmp > '9' ? *tmp - 'A' + 10 : *tmp - '0';
}
//Found an older cxi
if(tempId < id) id = tempId;
}
f_closedir(&dir);
//Complete the string with the .app name
memcpy(&path[34], "/00000000.app", 14);
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//Last digit of the .app
u32 i = 42;
//Convert back the .app name from integer to array
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while(id)
{
static const char hexDigits[] = "0123456789ABCDEF";
path[i--] = hexDigits[id & 0xF];
id >>= 4;
}
fileRead(dest, path);
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}