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Luma3DS-3GX/source/memory.c

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/*
* memory.c
* by Reisyukaku
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* Copyright (c) 2015 All Rights Reserved
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*/
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#include "memory.h"
void memcpy(void *dest, const void *src, u32 size){
u32 i; for (i = 0; i < size; i++) {
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char *destc = (char *)dest;
const char *srcc = (const char *)src;
destc[i] = srcc[i];
}
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}
void memset(void *dest, int filler, u32 size){
u32 i; for (i = 0; i < size; i++) {
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char *destc = (char *)dest;
destc[i] = filler;
}
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}
int memcmp(const void *buf1, const void *buf2, u32 size){
u32 i; for (i = 0; i < size; i++) {
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const char *buf1c = (const char *)buf1;
const char *buf2c = (const char *)buf2;
int cmp = buf1c[i] - buf2c[i];
if (cmp) return cmp;
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}
return 0;
}
void *memsearch(void *start_pos, void *search, u32 size, u32 size_search){
for (void *pos = start_pos + size - size_search; pos >= start_pos; pos--) {
if (memcmp(pos, search, size_search) == 0) return pos;
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}
return NULL;
}