This repository has been archived on 2022-05-31. You can view files and clone it, but cannot push or open issues or pull requests.
Luma3DS-3GX/source/draw.c

43 lines
956 B
C
Raw Normal View History

2015-08-05 11:54:00 +02:00
/*
* draw.c
* by Reisyukaku
2015-08-15 04:28:26 +02:00
* Copyright (c) 2015 All Rights Reserved
2015-08-05 11:54:00 +02:00
*/
#include "draw.h"
#include "fs.h"
#include "memory.h"
2015-08-05 11:54:00 +02:00
2016-03-02 00:49:14 +01:00
static struct fb *fb = (struct fb *)0x23FFFE00;
2016-02-08 03:37:03 +01:00
2016-02-29 16:28:43 +01:00
void shutdownLCD(void){
vu32 *arm11 = (vu32*)0x1FFFFFF8;
//Clear ARM11 entry offset
*arm11 = 0;
//Shutdown LCDs
*(vu32*)0x10202A44 = 0;
*(vu32*)0x10202244 = 0;
*(vu32*)0x10202014 = 0;
//Wait for the ARM11 entrypoint to be set
while (!*arm11);
//Jump to it
((void (*)())*arm11)();
}
void clearScreen(void){
2016-03-02 00:49:14 +01:00
memset(fb->top_left, 0, 0x46500);
memset(fb->top_right, 0, 0x46500);
memset(fb->bottom, 0, 0x38400);
}
2015-08-05 11:54:00 +02:00
void loadSplash(void){
//Check if it's a no-screen-init A9LH boot via PDN_GPU_CNT
if (*(u8*)0x10141200 == 0x1) return;
clearScreen();
2016-03-05 23:27:02 +01:00
if(!fileRead(fb->top_left, "/rei/splash.bin", 0x46500)) return;
2016-02-29 16:28:43 +01:00
u64 i = 0xFFFFFF; while(--i) __asm("mov r0, r0"); //Less Ghetto sleep func
2015-08-05 11:54:00 +02:00
}