/*
* handlers.h
* by TuxSH
*
* This is part of Luma3DS, see LICENSE.txt for details
*/
#pragma once
#include "types.h"
void FIQHandler(void);
void undefinedInstructionHandler(void);
void dataAbortHandler(void);
void prefetchAbortHandler(void);
typedef struct __attribute__((packed))
{
u32 magic[2];
u16 versionMinor, versionMajor;
u16 processor, core;
u32 type;
u32 totalSize;
u32 registerDumpSize;
u32 codeDumpSize;
u32 stackDumpSize;
u32 additionalDataSize;
} ExceptionDumpHeader;