/*
* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
*/
#pragma once
#include "types.h"
#define PATTERN(a) a "_*.bin"
extern bool isN3DS;
void mountFs(void);
u32 fileRead(void *dest, const char *path);
u32 getFileSize(const char *path);
bool fileWrite(const void *buffer, const char *path, u32 size);
void createDirectory(const char *path);
void findDumpFile(const char *path, char *fileName);
void loadPayload(u32 pressed, bool needToInitScreens);
u32 firmRead(void *dest, u32 firmType);