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Luma3DS-3GX/source/config.c

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/*
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* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
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*/
#include "config.h"
#include "utils.h"
#include "screen.h"
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#include "draw.h"
#include "fs.h"
#include "buttons.h"
void configureCFW(const char *configPath)
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{
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initScreens();
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drawString(CONFIG_TITLE, 10, 10, COLOR_TITLE);
drawString("Press A to select, START to save", 10, 30, COLOR_WHITE);
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const char *multiOptionsText[] = { "Screen-init brightness: 4( ) 3( ) 2( ) 1( )",
"New 3DS CPU: Off( ) Clock( ) L2( ) Clock+L2( )",
"Dev. features: None( ) ErrDisp( ) UNITINFO( )" };
const char *singleOptionsText[] = { "( ) Autoboot SysNAND",
"( ) Use SysNAND FIRM if booting with R (A9LH)",
"( ) Use second EmuNAND as default",
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"( ) Enable region/language emu. and ext. .code",
"( ) Show current NAND in System Settings",
"( ) Show GBA boot screen in patched AGB_FIRM",
"( ) Display splash screen before payloads",
"( ) Use a PIN",
"( ) Disable access checks" };
struct multiOption {
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int posXs[4];
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int posY;
u32 enabled;
} multiOptions[] = {
{ .posXs = {26, 31, 36, 41} },
{ .posXs = {17, 26, 32, 44} },
{ .posXs = {20, 31, 43, 0} }
};
//Calculate the amount of the various kinds of options and pre-select the first single one
u32 multiOptionsAmount = sizeof(multiOptions) / sizeof(struct multiOption),
singleOptionsAmount = sizeof(singleOptionsText) / sizeof(char *),
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totalIndexes = multiOptionsAmount + singleOptionsAmount - 1,
selectedOption = multiOptionsAmount;
struct singleOption {
int posY;
bool enabled;
} singleOptions[singleOptionsAmount];
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//Parse the existing options
for(u32 i = 0; i < multiOptionsAmount; i++)
multiOptions[i].enabled = MULTICONFIG(i);
for(u32 i = 0; i < singleOptionsAmount; i++)
singleOptions[i].enabled = CONFIG(i);
//Character to display a selected option
char selected = 'x';
int endPos = 42;
//Display all the multiple choice options in white
for(u32 i = 0; i < multiOptionsAmount; i++)
{
multiOptions[i].posY = endPos + SPACING_Y;
endPos = drawString(multiOptionsText[i], 10, multiOptions[i].posY, COLOR_WHITE);
drawCharacter(selected, 10 + multiOptions[i].posXs[multiOptions[i].enabled] * SPACING_X, multiOptions[i].posY, COLOR_WHITE);
}
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endPos += SPACING_Y / 2;
u32 color = COLOR_RED;
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//Display all the normal options in white except for the first one
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for(u32 i = 0; i < singleOptionsAmount; i++)
{
singleOptions[i].posY = endPos + SPACING_Y;
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endPos = drawString(singleOptionsText[i], 10, singleOptions[i].posY, color);
if(singleOptions[i].enabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[i].posY, color);
color = COLOR_WHITE;
}
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u32 pressed = 0;
//Boring configuration menu
while(pressed != BUTTON_START)
{
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do
{
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pressed = waitInput();
}
while(!(pressed & MENU_BUTTONS));
if(pressed != BUTTON_A)
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{
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//Remember the previously selected option
u32 oldSelectedOption = selectedOption;
switch(pressed)
{
case BUTTON_UP:
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selectedOption = !selectedOption ? totalIndexes : selectedOption - 1;
break;
case BUTTON_DOWN:
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selectedOption = selectedOption == totalIndexes ? 0 : selectedOption + 1;
break;
case BUTTON_LEFT:
selectedOption = 0;
break;
case BUTTON_RIGHT:
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selectedOption = totalIndexes;
break;
default:
continue;
}
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if(selectedOption == oldSelectedOption) continue;
//The user moved to a different option, print the old option in white and the new one in red. Only print 'x's if necessary
if(oldSelectedOption < multiOptionsAmount)
{
drawString(multiOptionsText[oldSelectedOption], 10, multiOptions[oldSelectedOption].posY, COLOR_WHITE);
drawCharacter(selected, 10 + multiOptions[oldSelectedOption].posXs[multiOptions[oldSelectedOption].enabled] * SPACING_X, multiOptions[oldSelectedOption].posY, COLOR_WHITE);
}
else
{
u32 singleOldSelected = oldSelectedOption - multiOptionsAmount;
drawString(singleOptionsText[singleOldSelected], 10, singleOptions[singleOldSelected].posY, COLOR_WHITE);
if(singleOptions[singleOldSelected].enabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[singleOldSelected].posY, COLOR_WHITE);
}
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if(selectedOption < multiOptionsAmount)
drawString(multiOptionsText[selectedOption], 10, multiOptions[selectedOption].posY, COLOR_RED);
else
{
u32 singleSelected = selectedOption - multiOptionsAmount;
drawString(singleOptionsText[singleSelected], 10, singleOptions[singleSelected].posY, COLOR_RED);
}
}
else
{
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//The selected option's status changed, print the 'x's accordingly
if(selectedOption < multiOptionsAmount)
{
u32 oldEnabled = multiOptions[selectedOption].enabled;
drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[oldEnabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_BLACK);
multiOptions[selectedOption].enabled = (oldEnabled == 3 || !multiOptions[selectedOption].posXs[oldEnabled + 1]) ? 0 : oldEnabled + 1;
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if(!selectedOption)
updateBrightness(multiOptions[selectedOption].enabled);
}
else
{
bool oldEnabled = singleOptions[selectedOption - multiOptionsAmount].enabled;
singleOptions[selectedOption - multiOptionsAmount].enabled = !oldEnabled;
if(oldEnabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[selectedOption - multiOptionsAmount].posY, COLOR_BLACK);
}
}
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//In any case, if the current option is enabled (or a multiple choice option is selected) we must display a red 'x'
if(selectedOption < multiOptionsAmount)
drawCharacter(selected, 10 + multiOptions[selectedOption].posXs[multiOptions[selectedOption].enabled] * SPACING_X, multiOptions[selectedOption].posY, COLOR_RED);
else
{
u32 singleSelected = selectedOption - multiOptionsAmount;
if(singleOptions[singleSelected].enabled) drawCharacter(selected, 10 + SPACING_X, singleOptions[singleSelected].posY, COLOR_RED);
}
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}
//Preserve the last-used boot options (last 12 bits)
config &= 0x3F;
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//Parse and write the new configuration
for(u32 i = 0; i < multiOptionsAmount; i++)
config |= multiOptions[i].enabled << (i * 2 + 6);
for(u32 i = 0; i < singleOptionsAmount; i++)
config |= (singleOptions[i].enabled ? 1 : 0) << (i + 16);
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if(!fileWrite(&config, configPath, 4))
{
createDirectory("luma");
if(!fileWrite(&config, configPath, 4))
error("Error writing the configuration file");
}
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//Wait for the pressed buttons to change
while(HID_PAD == BUTTON_START);
}