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Luma3DS-3GX/sysmodules/rosalina/include/gdb/debug.h

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/*
* This file is part of Luma3DS
2019-02-25 02:04:32 +01:00
* Copyright (C) 2016-2019 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#pragma once
#include "gdb.h"
GDB_DECLARE_VERBOSE_HANDLER(Attach);
GDB_DECLARE_HANDLER(Detach);
GDB_DECLARE_HANDLER(Kill);
GDB_DECLARE_HANDLER(Break);
GDB_DECLARE_HANDLER(Continue);
GDB_DECLARE_VERBOSE_HANDLER(Continue);
GDB_DECLARE_HANDLER(GetStopReason);
void GDB_PreprocessDebugEvent(GDBContext *ctx, DebugEventInfo *info);
int GDB_SendStopReply(GDBContext *ctx, const DebugEventInfo *info);
int GDB_HandleDebugEvents(GDBContext *ctx);
void GDB_BreakProcessAndSinkDebugEvents(GDBContext *ctx, DebugFlags flags);