2015-08-05 11:54:00 +02:00
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/*
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2016-07-05 16:05:53 +02:00
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* This file is part of Luma3DS
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* Copyright (C) 2016 Aurora Wright, TuxSH
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2016-03-23 02:27:53 +01:00
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*
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2016-07-05 16:05:53 +02:00
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
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* reasonable legal notices or author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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*/
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/*
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2016-04-23 01:43:11 +02:00
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* Code to print to the screen by mid-kid @CakesFW
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2016-07-05 16:05:53 +02:00
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* https://github.com/mid-kid/CakesForeveryWan/
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2015-08-05 11:54:00 +02:00
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*/
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2016-03-11 15:08:05 +01:00
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#pragma once
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2016-03-06 03:41:07 +01:00
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2015-08-05 11:54:00 +02:00
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#include "types.h"
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2016-09-13 14:54:14 +02:00
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#define SCREEN_TOP_WIDTH 400
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#define SCREEN_BOTTOM_WIDTH 320
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#define SCREEN_HEIGHT 240
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#define SCREEN_TOP_FBSIZE (3 * SCREEN_TOP_WIDTH * SCREEN_HEIGHT)
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#define SCREEN_BOTTOM_FBSIZE (3 * SCREEN_BOTTOM_WIDTH * SCREEN_HEIGHT)
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2016-05-02 02:02:31 +02:00
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#define SPACING_Y 10
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#define SPACING_X 8
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2016-09-06 22:23:28 +02:00
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#define COLOR_TITLE 0xFF9900
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#define COLOR_WHITE 0xFFFFFF
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#define COLOR_RED 0x0000FF
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#define COLOR_BLACK 0x000000
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#define COLOR_YELLOW 0x00FFFF
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2016-03-23 02:27:53 +01:00
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2016-07-02 14:44:01 +02:00
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bool loadSplash(void);
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2016-09-13 16:22:26 +02:00
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void drawCharacter(char character, bool isTopScreen, u32 posX, u32 posY, u32 color);
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u32 drawString(const char *string, bool isTopScreen, u32 posX, u32 posY, u32 color);
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