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Luma3DS-3GX/source/utils.c

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/*
* utils.c
* by Aurora Wright
* Copyright (c) 2016 All Rights Reserved
*/
#include "utils.h"
#include "screeninit.h"
#include "draw.h"
#include "i2c.h"
#include "buttons.h"
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u32 waitInput(void)
{
u32 pressedKey = 0,
key;
//Wait for no keys to be pressed
while(HID_PAD);
do {
//Wait for a key to be pressed
while(!HID_PAD);
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key = HID_PAD;
//Make sure it's pressed
for(u32 i = 0x13000; i; i--)
{
if(key != HID_PAD) break;
if(i == 1) pressedKey = 1;
}
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}
while(!pressedKey);
return key;
}
void error(const char *message)
{
initScreens();
drawString("An error has occurred:", 10, 10, COLOR_RED);
int posY = drawString(message, 10, 30, COLOR_WHITE);
drawString("Press any button to shutdown", 10, posY + 2 * SPACING_Y, COLOR_WHITE);
waitInput();
//Shutdown
i2cWriteRegister(I2C_DEV_MCU, 0x20, 1);
while(1);
}