2018-04-15 16:26:20 +02:00
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/*
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* This file is part of Luma3DS
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2019-02-25 02:04:32 +01:00
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* Copyright (C) 2016-2019 Aurora Wright, TuxSH, panicbit
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2018-04-15 16:26:20 +02:00
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "shell_open.h"
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#include "menus/screen_filters.h"
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#include "draw.h"
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#define INT_SHELL_OPEN 0x60
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#define STACK_SIZE 0x3000
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static MyThread shellOpenThread;
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static u8 ALIGN(8) shellOpenStack[STACK_SIZE];
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static Handle shellOpenEvent;
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extern Handle terminationRequestEvent;
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MyThread *shellOpenCreateThread(void)
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{
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if (R_FAILED(MyThread_Create(&shellOpenThread, shellOpenThreadMain, shellOpenStack, STACK_SIZE, 0x3F, CORE_SYSTEM)))
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svcBreak(USERBREAK_PANIC);
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return &shellOpenThread;
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}
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void shellOpenThreadMain(void) {
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if (R_FAILED(svcCreateEvent(&shellOpenEvent, RESET_ONESHOT)))
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svcBreak(USERBREAK_ASSERT);
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if (R_FAILED(svcBindInterrupt(INT_SHELL_OPEN, shellOpenEvent, 0, false)))
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svcBreak(USERBREAK_ASSERT);
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Handle handles[2] = {terminationRequestEvent, shellOpenEvent};
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while (true) {
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s32 idx = -1;
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svcWaitSynchronizationN(&idx, handles, 2, false, U64_MAX);
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if (idx < 0) {
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continue;
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}
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if (handles[idx] == terminationRequestEvent) {
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break;
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}
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// Need to wait for the GPU to get initialized
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svcSleepThread(16 * 1000 * 1000LL);
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screenFiltersSetTemperature(screenFiltersCurrentTemperature);
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}
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svcUnbindInterrupt(INT_SHELL_OPEN, shellOpenEvent);
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svcCloseHandle(shellOpenEvent);
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}
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