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Luma3DS-3GX/exceptions/arm11/source/mainHandler.c

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/*
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* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
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* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
*/
#include "handlers.h"
#define FINAL_BUFFER 0xE5000000 //0x25000000
#define REG_DUMP_SIZE 4 * 23
#define CODE_DUMP_SIZE 48
#define CODESET_OFFSET 0xBEEFBEEF
static u32 __attribute__((noinline)) copyMemory(void *dst, const void *src, u32 size, u32 alignment)
{
u8 *out = (u8 *)dst;
const u8 *in = (const u8 *)src;
if(((u32)src & (alignment - 1)) != 0 || cannotAccessVA(src) || (size != 0 && cannotAccessVA((u8 *)src + size - 1)))
return 0;
for(u32 i = 0; i < size; i++)
*out++ = *in++;
return size;
}
void __attribute__((noreturn)) mainHandler(u32 regs[REG_DUMP_SIZE / 4], u32 type, u32 cpuId)
{
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ExceptionDumpHeader dumpHeader;
u32 registerDump[REG_DUMP_SIZE / 4];
u8 codeDump[CODE_DUMP_SIZE];
u8 *final = (u8 *)FINAL_BUFFER;
while(*(vu32 *)final == 0xDEADC0DE && *((vu32 *)final + 1) == 0xDEADCAFE);
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dumpHeader.magic[0] = 0xDEADC0DE;
dumpHeader.magic[1] = 0xDEADCAFE;
dumpHeader.versionMajor = 1;
dumpHeader.versionMinor = 2;
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dumpHeader.processor = 11;
dumpHeader.core = cpuId & 0xF;
dumpHeader.type = type;
dumpHeader.registerDumpSize = REG_DUMP_SIZE;
dumpHeader.codeDumpSize = CODE_DUMP_SIZE;
dumpHeader.additionalDataSize = 0;
//Dump registers
//Current order of saved regs: dfsr, ifsr, far, fpexc, fpinst, fpinst2, cpsr, pc, r8-r12, sp, lr, r0-r7
u32 cpsr = regs[6];
u32 pc = regs[7] - (type < 3 ? (((cpsr & 0x20) != 0 && type == 1) ? 2 : 4) : 8);
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registerDump[15] = pc;
registerDump[16] = cpsr;
for(u32 i = 0; i < 6; i++) registerDump[17 + i] = regs[i];
for(u32 i = 0; i < 7; i++) registerDump[8 + i] = regs[8 + i];
for(u32 i = 0; i < 8; i++) registerDump[i] = regs[15 + i];
//Dump code
u8 *instr = (u8 *)pc + ((cpsr & 0x20) ? 2 : 4) - dumpHeader.codeDumpSize; //Doesn't work well on 32-bit Thumb instructions, but it isn't much of a problem
dumpHeader.codeDumpSize = copyMemory(codeDump, instr, dumpHeader.codeDumpSize, ((cpsr & 0x20) != 0) ? 2 : 4);
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//Copy register dump and code dump
final = (u8 *)(FINAL_BUFFER + sizeof(ExceptionDumpHeader));
final += copyMemory(final, registerDump, dumpHeader.registerDumpSize, 1);
final += copyMemory(final, codeDump, dumpHeader.codeDumpSize, 1);
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//Dump stack in place
dumpHeader.stackDumpSize = copyMemory(final, (const void *)registerDump[13], 0x1000 - (registerDump[13] & 0xFFF), 1);
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final += dumpHeader.stackDumpSize;
vu8 *currentKProcess = cannotAccessVA((u8 *)0xFFFF9004) ? NULL : *(vu8 **)0xFFFF9004;
vu8 *currentKCodeSet = currentKProcess != NULL ? *(vu8 **)(currentKProcess + CODESET_OFFSET) : NULL;
if(currentKCodeSet != NULL)
{
vu64 *additionalData = (vu64 *)final;
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dumpHeader.additionalDataSize = 16;
additionalData[0] = *(vu64 *)(currentKCodeSet + 0x50); //Process name
additionalData[1] = *(vu64 *)(currentKCodeSet + 0x5C); //Title ID
}
else dumpHeader.additionalDataSize = 0;
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//Copy header (actually optimized by the compiler)
final = (u8 *)FINAL_BUFFER;
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dumpHeader.totalSize = sizeof(ExceptionDumpHeader) + dumpHeader.registerDumpSize + dumpHeader.codeDumpSize + dumpHeader.stackDumpSize + dumpHeader.additionalDataSize;
*(ExceptionDumpHeader *)final = dumpHeader;
cleanInvalidateDCacheAndDMB();
mcuReboot(); //Also contains DCache-cleaning code
}