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Luma3DS-3GX/sysmodules/rosalina/source/MyThread.c

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/*
* This file is part of Luma3DS
* Copyright (C) 2016-2017 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "MyThread.h"
#include "memory.h"
static void _thread_begin(void* arg)
{
MyThread *t = (MyThread *)arg;
t->ep();
MyThread_Exit();
}
Result MyThread_Create(MyThread *t, void (*entrypoint)(void), void *stack, u32 stackSize, int prio, int affinity)
{
t->ep = entrypoint;
t->stacktop = (u8 *)stack + stackSize;
return svcCreateThread(&t->handle, _thread_begin, (u32)t, (u32*)t->stacktop, prio, affinity);
}
Result MyThread_Join(MyThread *thread, s64 timeout_ns)
{
if (thread == NULL) return 0;
Result res = svcWaitSynchronization(thread->handle, timeout_ns);
if(R_FAILED(res)) return res;
svcCloseHandle(thread->handle);
thread->handle = (Handle)0;
return res;
}
void MyThread_Exit(void)
{
svcExitThread();
}