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Luma3DS-3GX/sysmodules/pm/source/my_thread.c

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2019-03-29 00:32:45 +01:00
#include <3ds.h>
#include "my_thread.h"
static void _thread_begin(void* arg)
{
MyThread *t = (MyThread *)arg;
t->ep(t->p);
MyThread_Exit();
}
Result MyThread_Create(MyThread *t, void (*entrypoint)(void *p), void *p, void *stack, u32 stackSize, int prio, int affinity)
{
t->ep = entrypoint;
t->p = p;
t->stacktop = (u8 *)stack + stackSize;
return svcCreateThread(&t->handle, _thread_begin, (u32)t, (u32*)t->stacktop, prio, affinity);
}
Result MyThread_Join(MyThread *thread, s64 timeout_ns)
{
if (thread == NULL) return 0;
Result res = svcWaitSynchronization(thread->handle, timeout_ns);
if(R_FAILED(res)) return res;
svcCloseHandle(thread->handle);
thread->handle = (Handle)0;
return res;
}
void MyThread_Exit(void)
{
svcExitThread();
}