/*
* loader.c
* by Aurora Wright
* Copyright (c) 2016 All Rights Reserved
*/
#include "loader.h"
#include "fs.h"
#include "memory.h"
#include "screeninit.h"
#include "draw.h"
#include "../build/loader.h"
#define PAYLOAD_ADDRESS 0x24F00000
void loadPayload(void){
if(fileExists("aurei/payloads/default.bin")){
if(PDN_GPU_CNT == 0x1){
initScreens();
clearScreens();
}
memcpy((void *)PAYLOAD_ADDRESS, loader, loader_size);
((void (*)())PAYLOAD_ADDRESS)();